2007-02-05

  • Alphabet video
    • Constructing learning on existing knowledge
      • Phonics
      • Makes groups of letter, then words
      • Using onomatopoea
  • Playful learning
    • Tree climbing
    • Charades
      • heuristics
      • communication
      • learning gambits and strategies
    • adding and substracting
      • learning math with candy
      • knowledge is useful to them... even if it's candy
      • more of a testing mechanism than a teaching one
    • Reading code on the floor
      • spatially learning and organizing
      • spatial naviagation metaphors, esp. on Internet
      • Breaking things
        • Kids like to break things
        • need to be in a space where that's allowed
        • Making messes: bad or good?
        • Transgressive behavior
      • Motivation
        • for learning
        • for performance
    • fun with boxes
      • get in trouble for breaking the boundaries
    • museums
      • learning about DNA at a science museum
      • wandering around and looking for what you like
      • multiple affordances
      • self directed
      • spatial relationships in museums -- running around
      • Powers of 10 at Rose Planetarium
        • using you body to understand how to process information
      • hike with solar system
    • learning how to juggle within a week
      • quickly divided into teachers and learners
      • group solidarity
    • word games
      • crosswords
        • no judgements
        • satisfaction of finishing it
        • learning the language
        • understand the clues
      • in games, what you learn is how to play the games
        • there is the possibility, at least, that the knowledge is useful elsewhere
      • community and identity
        • crossworders
        • scrabble players
      • geriatrics and mental puzzles
        • doing Sudoku
        • like learning, but not quite
        • not necessarily pedagogical
    • memorizing things with melody
      • singing the multiplication song
      • making songs about other lessons
    • make your own toys
      • The Land of Make Believe
      • DIY
      • building a context in which you perceive yourself as an expert
      • making special items yourself
      • the new coolness of making you own stuff
      • cost of doing it yourself
      • status of being DIY
    • playing with science kits
      • watching things in action
      • seeing how they work
    • books and stories
      • going from reading
      • to writing you own endings
      • to drawing the covers and illustrations
      • remembering with what you were doodling
        • what do you do with your hands
        • how does this help you memorize
      • on the sly
        • sneaking in expression
        • lose recess, get in trouble
    • learning to ride a motorcycle and language
      • nuances with each
        • nuance in the environment
        • nuance in language usage
      • observing particular details
        • finding the tiny relevent things
        • immediately tangible
        • stimulated by the relevent detail
        • foregrounding
      • automatic
        • thinking in your language
        • getting the other language out fo your head
        • not being worried about how bad you sound
      • interactive design
        • also not very forgiving
        • systems don't make the intuitive leaps that we do
        • Zork, for example, did not forgive
    • building tents without instruction or verbal communication
      • organize materials
      • miming things out
      • social dynamics
        • some teams self-organized, some didn't
        • organizers, taking inventory
        • fun to watch the chaotic people
    • War Gaming
      • learning about strategy and tactics
      • experiencing the effects of what these methods do
    • Sign Language poem
      • learning visually
      • picking up the clues in sign language by guessing
      • gave the students a big hint
      • being told how to approach the problem of learning
    • Static electricity wars
      • shuffling on carpet with slippers
      • figured out how to build you own weapons
      • learning to zap siblings
  • Chapter 9
    • What technology does well
      • establishing a role play context
      • scaffolding
      • automatic a piece of the learning that you don't have yet
    • forming hypothesis of how this gets done
    • moving around in the formal space
    • lots of overlap with formal inquiry process
      • seeing that you're fulfilling these parts of the process
      • artificial process, but you learn it
  • Assignment
    • Make the teaching of a literacy playful
    • e.g.
      • language-based literacy
      • fontography
      • programming concepts
    • competancy in a communication
    • must think about where the person is
    • Design Cycle
      • Knowledge As Design
        • by D. N. Perkins
        • looked at the way designers think about problems
        • to see if there was something there for learners
        • Learner should think of themselves as the designer of their own knowledge
          • purpose
          • structure
          • model cases
          • evaluation
      • Age/Target
      • what kind of group specific audience
      • where the learning would happen
      • what actual media format you're using
      • Think of this in a digital or interactive context
      • Not linear
        • writing books
        • making movies
        • giving lectures
      • 9 sections
        • state these explicitly
        • only need to do:
          • design problem
          • resources
      • state this as a problem in paragraph form
      • after the thinking of the topic
        • statement of the problem
          • e.g.
            • topic is yoga for preschoolers
            • problem is how do we make yoga accessible for preschoolers who don't have the cultural background to know it already
        • resources
          • see what other people are doing that is kind of like it
          • research into the actual subject
          • basically a bibliography
          • URLs and publication names for at least 3 things
          • find a book as close to what you're working on and read the bibliography
          • publish some portion of your material
          • look at the links provided on the site
        • idea sketches
          • brainstorming by yourself
          • not really collaboration
          • play ideas off against others
        • design question
          • state some kind of hypothesis
          • if i go about the problem this way, that might be the key to solving the problem
        • concept
          • this is what I'm going to do
          • the first presentation
        • purpose
          • a la Perkins
          • why are you doing this
          • diffent from the problem and questions
          • what do you hope to get out of this?
          • what do you hope the user will get out of this?
          • what ought to be the outcome