Class Notes

  • Notes
    • Watch out for general scope
    • Show the opposing side?
    • Watch out for "heat death" scenario
    • Don't introduce randomness -- just kills the core mechanic
    • Keep an eye on the design
    • Pick a system and use that
      • Minesweeper?
      • Battleship?
    • Multi or single?
  • Assignments
    • Send email with presentation
      • No bigger than 500k
      • In email at least
      • Set up a development site
        • Blog?
        • Sourceforge?
    • Bring first playable something next week