Just a bit of pseudo-code that shows the state transitions in our trauma bear project.
start *random -> convulse_cardio -> convulse_flatline -> convulse_gi convulse_cardio *time < 20 && comp >= 6 && accel. == BACK -> stable *else -> death convulse_flatline *time > 10 -> any_touch convulse_gi *time > 5 -> shallow_vital stable *time > 10 && accel. < error_movement -> well *else -> need_more_comps dead *reset_button == HIGH -> start well *reset_button == HIGH -> start shallow_vitals *accel. == SIDE && time < 15 -> ready_to_intubate *intubated == HIGH && time < 15 -> tube_convulse *else -> death need_more_comps *time < 20 && comp >= 6 && accel. == BACK -> stable *time < 20 -> need_air *else -> death need_air *intubated == HIGH && pumps >= 6 && time < 20 -> stable *else -> death flatline *flatline_total < 3 && paddles_applied && time < 20 -> paddled *else -> death tube_convulse *intubated == LOW && time < 15 -> shallow_vitals *else -> death ready_to_intubate *intubated == HIGH && time < 15 -> intubated *else -> death intubated *accel. < error_movement && time > 10 -> well paddled *random -> needs_air -> flatline -> well any_touch *time < 20 && accel. > error_movement -> flatline *time >= 20 -> death
Copyright Mike Edwards 2006-2009. All content available under the Creative Commons Attribution ShareAlike license, unless otherwise noted.