We created a quick color mixing game prototype using the glowballs and some stock render engines.
The idea is to teach middle-school physics students about how combinations of light can create new colors. Players raise their glowball high or low depending on how much red, green, or blue is needed to match the color sliding down across the floor. Frantic but fun--and only about 20 to 30 minutes worth of work to put together.
Copyright Mike Edwards 2006-2009. All content available under the Creative Commons Attribution ShareAlike license, unless otherwise noted.