Inti Einhorn, Becky Heritage and I put together a crrrrazy physical-computing piece that uses clips pulled from the Sims game to re-enacted the famous (or infamous) Milgram experiment.
Here is a brief clip of what we have:
It's not just about what happens in class. Lots of good things going down all the time. I've been involved in:
Max/MSP (and it's open-source cousin PureData) are great ways to get multimedia applications up and running in no time. Plus, it's just a really fun class.
Copyright Mike Edwards 2006-2009. All content available under the Creative Commons Attribution ShareAlike license, unless otherwise noted.