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interface

Notes From Interface, 2006-11-01

  • Homework
    • Develop and present
      • non-linear narrative of your journey from home to school
  • New Project
    • Five or Six Weeks

Notes From Interface, 2006-10-30

So, I'm trying out a class notes blogging idea, dropping my class notes into my blog from the VYM app. See below for my notes from Major Studio: Interface on October 30, 2006.

Elevator Dictionary 3

Elevator Dictionary 3

Elevator Dictionary 3

Elevator Dictionary 2

Elevator Dictionary 2

Elevator Dictionary 2

Elevator Dictionary

Hsinping and I made a visual dictionary for people on an elevator together to communicate with each other, dealing with a very delicate subject. See if you can guess what it is!

Elevator Dictionary 1

Elevator Dictionary 1

Elevator Dictionary 1

Machinima Design Jam

Inti Einhorn, Becky Heritage and I put together a crrrrazy physical-computing piece that uses clips pulled from the Sims game to re-enacted the famous (or infamous) Milgram experiment.

Here is a brief clip of what we have:

Major Studio: Interface

In this class, we studied how people interact with the world around them. And we designed all manner of crazy things.

Copyright Mike Edwards 2006-2009. All content available under the Creative Commons Attribution ShareAlike license, unless otherwise noted.

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